Funny Animals Vol. 2 No. 9 is an issue of Fawcett's Funny Animals starring Hoppy the Marvel Bunny.
Stories[]
"Hoppy the Marvel Bunny"[]
The local animals are suffering from the heat and a lack of water, much to the dismay of Millie Bunny. She dismisses Hoppy for being too weak to help, but Hoppy shouts his secret word, "Shazam", and becomes Marvel Bunny, using his great strength to crack a hole in a mountain and forming a new river. But the new river brings antagonistic animals to the valley, including a gorilla, giraffe, elephant and lion. The Marvel Bunny has to take them to task and teach them a lesson in getting along with others.
"Benny Beaver"[]
Benny, "the industrious beaver", buys a "Speedy Deed" machine to help his friend Fuzzy the Bear be more efficient on the farm, in order to aid the war effort. Fuzzy's use of the device, however, leads to more trouble than it's worth.
"Gremmy the Gremlin"[]
Gremmy the Gremlin teaches Kibbidy the Bear an important lesson about war bonds.
"Sherlock Monk and Chuck"[]
Sherlock and Chuck are engaged by Professor Botts of Whack's Museum to discover why the heads of the museum's statues are missing.
"Uncle Don"[]
Uncle Don tells the story of "The Worry Bug"
"Billy the Kid and Ozzie"[]
Billy the Kid, a goat, and Sheriff Ozzie, an ostrich, find themselves facing off against ghosts in the town of Minerstown.
"Willie the Worm and Sammy"[]
Willie and his friend Sammy the skunk find themselves in Treeland Isle, a land rules by trees.
Notes[]
- None of the stories in this issue carry their own titles. Each story is identified only by their main character(s).
- A few pages of "Hoppy the Marvel Bunny" were used as the basis of Max's trip in the Bubbulat-R in Mystery Science Theater 3000: The Comic No. 1 (and the ashcan edition). Max takes the place of Hoppy.